Updated the demo \o/ third dungeon available + feedback applied
Rogue vs Evil » Devlog
I've updated the Windows/Mac/Linux/browser version to the latest Android version. Here are the changes:
- A third dungeon is accessible
- Performances have been enhanced: inputs in browser version should feel more responsive
- Worn items are highlight in the inventory menu and the inventory bar and the order of display of items is consistent, see https://i.imgur.com/U2XJzpq.png
- In game left part of the screen is now filled with directional arrows, shortcuts to menus, and a spinner to zoom in/zoom out.
Please leave a comment if you like the game!
Files
rogue-vs-evil-html5.zip Play in browser
Version 6 Jan 04, 2019
rve-2019-demo-1.jar 11 MB
Version 2 Jan 04, 2019
rogue-vs-evil-windows-32.zip 58 MB
Version 5 Jan 04, 2019
rogue-vs-evil-windows-64.zip 51 MB
Version 5 Jan 04, 2019
rogue-vs-evil-osx.zip 49 MB
Version 5 Jan 04, 2019
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Rogue vs Evil
Turn by turn dungeon crawler, grab runic items, learn skills; crush monsters
Status | In development |
Author | smelc3 |
Genre | Role Playing |
Tags | 2D, Dungeon Crawler, Fantasy, Pixel Art, Procedural Generation, Roguelike, Singleplayer, Strategy RPG, Turn-Based Combat |
More posts
- My new cards game has its own page now!Aug 31, 2020
- Drawing boardsApr 30, 2020
- Back to indie dev...Feb 06, 2020
- This is the end of this game's development, bye!Jan 07, 2019
- Published the Android version \o/Jan 02, 2019
- 2018 recapJan 01, 2019
- First run of Android version \o/Dec 19, 2018
- Enhancing UI and understanding of the gameDec 12, 2018
- Adding Android supportDec 07, 2018
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