Loot view: transitioning between levels
In the last weeks I wrote the view between two battles: the loot view. This is the view where you can extend you deck with new cards. Depending on whether you won or lost the previous game, you will have a different number of cards as well as different cards. The view looks like this:
At the top are the possible rewards, you can click on one to pick it, and it will make it appear in the bottom list of cards, which is your current deck. Here is how it looks when picking the Church card, the first one to the left:
So nothing fancy, but it's a good step forward; because it means one will soon be able to play a succession of games. I now need to add more card (this Church card is new) so that levels can be sequenced.
Talk to you soon again 👋 Spread the love of indie games ❤️
Files
Pixel Card Wars
Strategic pixel card games, Warhammerish strategies
Status | Released |
Author | smelc3 |
Genre | Card Game, Strategy |
Tags | 2D, Deck Building, Minimalist, Multiplayer, Pixel Art, Singleplayer, Tactical, Turn-based |
More posts
- Adding the world view 🗺️Jul 26, 2022
- New team: Evil 🦹Mar 13, 2022
- New team: Zealous Knights 🛡️Jan 08, 2022
- Adding mana 💧 automating balance check ⚖️Jul 27, 2021
- How gamedev proceeds (hand design)Feb 25, 2021
- New cards: spells and itemsDec 15, 2020
- Humans/Undead skirmish in welcome pageOct 06, 2020
- Implementing scoringAug 31, 2020
- Starting Pixel Card Wars own devlogAug 22, 2020
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