New cards: spells and items
Pixel Card Wars » Devlog
Since my last update, I worked on the AI; improving it, and I added tests, to make sure the game doesn't crash. This doesn't sound like a lot, but it is! I can now simulate games by having two AIs play against each other, which is super cool development-wise. I can gather stats about balance and make sure the game is fast enough and (a part of it) doesn't crash. Unfortunately there's nothing to show visually regarding these topics 😸
I did however, add visual stuff. I added the support for spells and items cards. Here's a classic one on the right:
And here's another one for the undeads:
Pixel Card Wars
Strategic pixel card games, Warhammerish strategies
Status | Released |
Author | smelc3 |
Genre | Card Game, Strategy |
Tags | 2D, Deck Building, Minimalist, Multiplayer, Pixel Art, Singleplayer, Tactical, Turn-based |
More posts
- Adding the world view 🗺️Jul 26, 2022
- New team: Evil 🦹Mar 13, 2022
- New team: Zealous Knights 🛡️Jan 08, 2022
- Loot view: transitioning between levelsOct 13, 2021
- Adding mana 💧 automating balance check ⚖️Jul 27, 2021
- How gamedev proceeds (hand design)Feb 25, 2021
- Humans/Undead skirmish in welcome pageOct 06, 2020
- Implementing scoringAug 31, 2020
- Starting Pixel Card Wars own devlogAug 22, 2020
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